This post talks about immersion in fictional worlds, and asks an interesting question — Why would you give players a reason to walk away? Substitute the word readers for players, and consider what he’s saying. He makes some huge points.
Reasons to Walk Away
3 responses to “Reasons to Walk Away”
Hello again Holly and thanks for responding to my whinig post. (I’m really sorry starting of whining like that. Promise to my self and everybody else: no posting before coffee kicked in). What I more clearly want to say is that I’m amazed how you gone through bad and worse times and still kept doing your work and your head up. I know I’ll have some troubled months before me related to my job (which is in a field where bureaucracy gone mad and as soulkilling as it can get without being at MC D) and therefore I just wanted to know how to get through them and use them, but I think you gave me some good views. Thank you!
I’m a dedicated visitor to your site since a while back and I read your advice for writers closely and often (for inspiration and kick in the b…) I have a question for you that if you find your self willing to answer it I would be ever so happy: During those years you worked as a nurse, how did you survive? I’ve set my mind to at least give my self the chance to try and live as a full time writer once, but until then; (or until I can find a full time job that’s bearable) how the heck do you survive when the job is just soul-killing boring and drains your energy out of every pore so when it’s time to sit down and write you fall asleep over the key board? Have any good answers?