Grinding: Diablo 3, Knitting, Writing… LIFE

Problem: Not Enough Noro means I have to use a fill-in yarn

2018 08 14 Noro and Rowan -- supplies chosen

SOLVED: On November 3rd, I finished my Stained Glass Sweater, a project I’d been working on in small pieces since August 18th.

Problem: About two weeks ago (late in the actual season), I discovered that the Diablo 3 season had something I wanted. A Disembodied Hand pet.

SafariScreenSnapz341

SOLVED: Sunday night,I got my Disembodied Hand by finishing the first four challenge levels of the current season of Diablo 3.

Problem: Can I show my readers enough of who the Owner is to actually have them care what happens to him?

Longview 6 The Owners Tale 250X400

SOLVED: Yesterday the comments from my Bug Hunters for The Owner’s Tale, the concluding episode of Tales from the Longviewstarted coming in. And they cared.

And it suddenly occurred to me that:

  • knitting a sweater,
  • playing a Season in Diablo,
  • and writing a novel…

have an astonishing amount in common.

My bet here is that you’re going to think I’m nuts. But watch this…

The Common Ground of Knitting, Diablo 3 Seasons, and Novel Writing

They all require grinding.

Not familiar with the concept of grinding?

When you grind, you have a set series of achievable objectives before you that, if you complete them, will give you a reward.

Grinding always includes easier objectives and tougher objectives, and if you’re smart, you do the easiest stuff first and work your way into the more difficult bits, gaining skills and technical prowess (and better armor and weapons, or tools and techniques) as you go so that you can conquer the bigger battles without getting your ass handed to you too often.

The first objective is always simply this… Figure out exactly and specifically what it is that you want to accomplish.

In Diablo, I wanted to win the pet — the disembodied hand that runs around while you’re playing and picks picks up of all your gold so you don’t have to. I love Diablo’s weird pets, and the idea of that hand made me laugh.

With The Owner’s Tale, my objective was to wrap up the entire series and answer the final mysteries, whilepresenting the Owner and having his story and his life matter to readers.

With the sweater, it was to figure out how to use some gorgeous Noro Taiyo yarn in a colorway that was no longer available, and which I didn’t have enough of to make an entire sweater for myself. On August 18th, I came up with the little swatch below, and liked it enough that I didn’t tear it apart to try something else.

August 18: Interesting, workable sweater concept, with Rowan wool worsted to use to fill out the Noro I didn’t have enough of.

Well-chosen objectives are understandable.

With Diablo, I picked a Demon Hunter (had never played one of those before), and just started playing in the evenings when Matt was playing his stuff. My objective? Finish the Season, earn the Disembodied Hand pet and maybe some of the armor.

With The Owner’s Tale, I identified as my objective that when I’d finished my story, my readers would actually meet the owner — from his own point of view, which I had kept them away from up to this point. And Keyr would show them who he was, why he did what he did, and would wrap of the biggest mystery that has run since Episode 1 — what’s really going on in the Longview? And if I did it right, when they reached the end, they would care what happened to him.

With the sweater, I located a second yarn that went nicely with my bright Noro Taiyo, a nice, slightly flecky Rowan worsted wool that wasn’t quite black, but was almost.

And my test swatch looked like stained glass to me, and reminded me of windows my father built for churches and homes. I thought, yeah, that’ll work. And set my objective as making a sweater for myself kind of like the one I’d made for Becky, only different.

Well-chosen objectives are always recognizable.

When you finish an objective, you have to know you’ve finish it.

Diablo is great for this. The game has little icons that show up on the bottom of the screen, all gilt-edged and shiny, that tell you, Hey, you did SOMETHING good.

Knitting has stitch markers if you’re working with really big pieces. If you’re knitting modularly (in little shapes that you then knit together into bigger shapes), you just count modules.

August 22nd: One Back Panel

2018 08 22 One Back Panel

In writing, you count words and scenes, and you write toward discovering your story’s best ending, which is rarely the first one you think up.

Well-chosen objectives have a clear waypoints.

Diablo 3 is excellent at setting this up for the player. You have a series of four groups of objectives that move you to the first big reward. You’ll end up doing the first groups of stuff by accident—just by playing the game. As you clear each objective, you get a bright red badge beside it, so you can see clearly how many you’ve done, and how many you have yet to do.

You get a nice sense of progression, and you get absorbed in going deeper (occasionally looking things up on the Internet) so you can find and conquer the more obscure challenges and earn the remaining, more difficult progress markers.

With knitting, you’re building pieces of a whole, and you try them on as you knit them to make sure what you’re making fits.

August 24th: Progress on Second Back Panel

2018 08 24 Starting second back and MSU

August 28th: Finished Back (stained class portion only)

2018 08 28 Finished Back SGS

September 14: Final MSU (Making Shit Up) workable idea for front pockets

2018 09 14 Major MSU pocket SGS

MSU — Making Shit Up — is a technique I use in problem-solving for both knitting and writing fiction. This requires a moment of explanation, and I’m going to discuss this from the knitting perspective.

I don’t do pockets often. I’m sure lots of folks have come up with this way of making pockets in a modular sweater, but I didn’t research “How to make pockets.”

Instead, I thought about what I wanted them to look like, and how I wanted them to work, and then I tried different approaches until I came up with this one, in which the opening for the pocket is created by not joining the modules.

September 21st: Knitting in the pocket liner

2018 09 21 Knitting In Pocket Liner SGS

And then by knitting in the pocket liner so nothing is sewn, and so the pocket will be sturdy. I’m sure lots of folks do this — but I get to claim this as my method (what Elizabeth Zimmerman would have called unventing) because even though a ton of other people have probably figured this out on their own, I figured it out on MY own. I invented this process for myself. This is what you do when you like your brain and want to keep it working. You push it to solve complicated problems every day.

As for writing fiction, Making Shit Up is one of my favorite methods for Avoiding Research. If you build the world, build the physics, build the languages, build the history, you don’t have to research the world. At its best, Making Shit Up is figuring out what you want something to do, and how you want it to work, and then experimenting until you get that.

Well-chosen objectives have achievable rewards.

Achievable means “If you do the work, you will get the reward.”

This is where Destiny and Destiny 2 are very bad games, and Diablo 3 is a very good game.

If you do the objectives in Destiny or Destiny 2, RNG (random number generation) decides whether or not you will get the rewards, and absolutely nothing you do can ensure that you will get the thing you want. Ever.

Which is why I finally quit playing Destiny.

I’m willing to grind like hell to get something, but I don’t like to have bait dangled over my head with “Yeah, you did all the stuff, but you still can’t have the thing you wanted.” Destiny is like a shitty boss who says, “Guess what? You didn’t get paid this week. But keep working. Maybe I’ll pay you next week. Or never. Mwa-ha-ha-ha-ha!”

Screw that. My time matters to me.

With Diablo 3, you know exactly what you’ll get if you do the specific tasks,and when you complete the last of those tasks, you get the stuff.

But you have to be persistent, because there are a LOT of tasks, and you’re starting out with a brand new, unleveled character that you have to take through the whole campaign first before moving on to doing bounties and other higher-level stuff. But if you play a little every evening (and maybe binge a bit on the weekends), you’ll get your goofy pet.

Then you have more tasks you can play through to get more stuff. I’m willing to work really hard for cool stuff, but I do require getting paid for that work. Diablo 3 pays on time and in full.

In knitting, you have to be persistent, because knitting is slow, and finicky, and you have to do a lot of ripping back and trying new things if you don’t use patterns (I never use patterns — I always just make shit up). But if you stick with it, and knit a little every day, you’ll eventually finish your sweater. And then you have something cool that you wanted.

October 17th: It took me seven tries to figure out
a way to do the sleeves that I didn’t hate,
but with this, I finally came up with something I liked.

2018 10 17 First sleeve SGS

October 23: Here you can see the sleeves coming together…2018 10 23 Partial Sleevse Yarn Shortage SGS

With writing, you have to be persistent. It, too, is something big made up of bunches of small parts. Tens or hundreds of thousands of words, dozens to hundreds of scenes, possibly dozens of chapters.

And if you show up regularly and do the work, you’ll create the small pieces that make the bigger parts that eventually finish the whole.

You do “X number of words per day” and you make that a number small enough that you CAN hit it every day you write. You don’t keep raising the number. You can write more on any give day, but your low, achievable number is your success number. So that on SHITTY days (and you will have them), you can still hit the low number, can still have a successful day, and can then go curl up on the couch with a good book and a cup of coffee and make Real Life go away for a bit.

Well-chosen objectives have to end with guaranteed success.

You set a goal you can reach, and you work to that goal.

I have my Disembodied Hand, and I get a kick out of watching it skitter around the screen picking up gold off the ground.

I have my oversized, warm, pockety sweater. All the ends are sewn in, the buttons are on, the button band came together perfectly, the Kitchener stitching on the waistband, collar, and cuffs turned out beautifully, and it’s as bright and pretty as I hoped it would be. Now I just need some cold weather so I can wear it.

November 3rd: Finished the Stained Glass Sweater

2018 11 03 Finished outside SGS

With The Owner’s Tale, I finished the story. I finished the revision. I finished the series. I made the owner of the Longview someone understandable and in some ways sympathetic. I wrote the story I wanted and needed to write, and in that, I succeeded.

Everything beyond that is out of my control, so nothing beyond that can be an objective for me.

I cannot make the story sell well. I cannot get it listed on best-seller lists. I cannot make it matter to anyone but myself. But it matters to me.

Well-chosen objectives have to matter to you.

I really wanted that hand. It’s gross, but it’s funny.

I really wanted that sweater. The more I worked on it, the more I could see what it could become if I did it right, and I wanted to wear it, to have that little tribute to the part of my father that I liked and respected, and to have something that was just that bright and cheerful and pretty.

With The Owner’s Tale, I could feel the power of the story building as I discovered the owner’s life before he started rescuing slaves on the Longview. I needed to know more about him, needed to discover why he gave a shit, needed to know why, when he got filthy rich, he didn’t just take his money and make himself a god. And I wrote the story I needed to read.

That’s what you’re looking for when you set objectives.

What you need in your life, step by step, with the end result that your life is better in big or little ways.

You cannot do everything. Cannot have everything.

But if you can identify achievements that matter to you, and can build out the steps that you can take to reach goals you can achieve on your own, and if you’re willing to then grind— to do the work, to show up in your own life and put in the effort and the focus — you can have that.

 

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About the author: Novelist, writing teacher, on a mission to reprint my out-of-print books and self-publish my new ones.

17 comments… add one
  • Sylvia Nov 19, 2018 @ 19:23

    That sweater is absolutely gorgeous! I was going to offer to ‘test drive’ it for you, WE GOT COLD! But you said you’d had cool enough weather to do it yourself.
    Love the analogies, too. And they are right on target. Without a goal, like NaNoWriMo right now, I just flounder a lot. I needed to write a 3rd in one of my series and couldn’t seem to get started. So I’m doing it in NaNoWriMo. Even having to go out of town for 3 days, I wrote enough ahead of time that if I didn’t get any writing done I wouldn’t get behind. That’s a first. Can’t wait for The Owner’s Tale also.

    • Holly Nov 20, 2018 @ 10:52

      It was warm. 😀

      Got through most of The Owners’ Tale bugs yesterday. Hoping to finish today, but first I have to do my live writing of the next chapter of Dead Man’s Party for the How to Write a Novel class.

      That story is going in some STRANGE directions.

  • Giana Nov 16, 2018 @ 7:45

    I love it when you use gaming to explain things, and I’m looking forward to that Owner’s Tale!

    (btw, you don’t need to go through the campaign when you start a D3 season, you can go directly to bounties and rifts 😀 )

    • Holly Nov 16, 2018 @ 7:59

      I always start with a new seasonal character. So I always end up doing the campaign. 😀

      And thank you. I’m glad that’s useful for you. I love video games (well, some of them, anyway). Because I play enough, and am deeply familiar with a lot of different games, they’re a good source of relevant analogies.

  • Kate Nov 15, 2018 @ 13:51

    the sweater is beautiful. as an artist, I appreciate the colors and how they work.
    With my own series, Gehenna, which I wrote book one, Gabriel’s Lines, to honor mom, I was missing a big mystery. I found it when I finished the book and realized who Dr. Bitten was wasn’t the mystery, (Well, it was in book one) why he was chosen is.
    Has that ever happened to you?
    Anyway, I set objectives for things and finishing them always makes me happy. Even if it is a painting I finished six months late because of the passing of a parent.

    • Holly Nov 15, 2018 @ 14:18

      With my own series, Gehenna, which I wrote book one, Gabriel’s Lines, to honor mom, I was missing a big mystery. I found it when I finished the book and realized who Dr. Bitten was wasn’t the mystery, (Well, it was in book one) why he was chosen is.
      Has that ever happened to you?

      Constantly. It’s what I call “dancing naked on a rooftop” — the experience of writing what you see as fiction only to recognize once it’s published that, although you’ve done a good job of changing all the details, because you LIVED it you can still recognize the real story behind the fiction. And you didn’t even know you’d included that part of your life in the story.

      It’s something both Becca and I discuss a bit in Episode 19 of Alone in a Room with Invisible People: What Motivates You to Write Fiction?

      And I’m sorry for your loss.

      • Kate Nov 15, 2018 @ 15:41

        thank you. My mom had lived with lupus for thirty years and she made me promise, once she passed, I would stop cutting my fiction and art so gehenna 1 was written in her memory. 96,000 words, I did not edit to be nice and I included what I wanted to see as you say I am my first reader.

        Tempo Keeper, once I finish the revision has a lot of me in it, too. another story/character I did not realize what I did in but it works.

  • Judy French Nov 15, 2018 @ 11:51

    That’s a beautiful sweater. And I really want to read the finished book. And I loved your explanation on goal setting. Very well said. I might have to try that game😀. I know where you can find some cold and snow.lol

    • Holly Nov 15, 2018 @ 13:20

      Oh, I so want cold. And snow…

      And it’s a good game. Gets a bit repetitive, but the rewards are fun and frequent.

      Still waiting to hear back from a couple of bug hunters on the book, so I don’t have a release date yet.

      And thank you. I love the way it turned out.

  • Helen Nov 15, 2018 @ 11:16

    Well done Holly : )

    • Holly Nov 16, 2018 @ 12:32

      Thank you. Wearing the sweater now — with the windows open, it’s actually cold enough here, so I’m taking advantage of the weather while I can.

  • Selene Nov 15, 2018 @ 10:43

    Interesting post, but a bit odd definition of “grinding” from a gaming perspective–it’s normally used to refer to doing repetitive tasks over and over again, typically to level up. If a game requires grinding in order to complete it, that’s a negative thing to most people. For example, you have to kill 1000 easily dispatched enemies in a dull and mechanical way in order to level up, and only then are you strong enough to fight the boss.

    https://en.wikipedia.org/wiki/Grinding_(gaming)

    • Holly Nov 15, 2018 @ 13:16

      Yup. That’s grinding.

      In writing fiction, Ray Bradbury’s estimate was that you need to write a million bad words before you get to the good ones.

      I’m guessing that you need to knit about a million bad stitches to get to the ones where you start understanding how to design on the needles, how to get a garment to fit without knitting swatches, and how to do all the other things that knitters who don’t work from patterns do.

      And in Diablo… you have to kill a LOT of shit to get a Disembodied Hand.

  • Elizabeth Nov 14, 2018 @ 17:26

    I’m soooo excited about the Owner’s Tale! Can’t wait!

    And, OMG, that sweater is gorgeous. I crocheted for a while, but I didn’t persist long enough to get really good at it. Seeing your stained glass makes me think seriously about getting back into it. Because, seriously, that is really cool. And cooler still because you made it for yourself with your own hands and brain–there isn’t another one like it anywhere.

    • Holly Nov 15, 2018 @ 13:23

      😀 Thank you. That sweater gave me my Ph.D in Applied Profanity.

      I tried a ton of different things, then ripped back over and over, until I got it to the final version.

      There’s this amusing image of knitters as these quiet, calm, timid little women sitting patiently with their sticks and strings.

      Can’t speak for everyone, but for me? Nope. Not that.

  • Francine Seal Nov 14, 2018 @ 11:24

    Wow! Three objectives you really wanted. And you got them. Gives me a little hope that I’ll be able to scale my wants down to the three most important. (And yes, one is to get my current book straightened out in Scrivener and start writing more.)

    • Holly Nov 15, 2018 @ 13:24

      Francine, I’m cheering for you. You can totally do this.

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